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Variables in your code are stored either on the stack or the heap. Especially the lifetime management of heap memory is a complex topic and over the years, programming languages offered various solutions to this problem. Rust deals with this issue via ownership and borrowing. The idea behind ownership is that every variable has exactly one owner (a pointer on the stack) at every point in time. Once this owner goes out of scope, the allocated memory on the heap is freed and the resources can no longer be used. This seemingly straight forward approach solves the problem of memory leaks and gets rid of a garbage collector, as in so many other languages, at the same time. Find me elsewhere: 🐘 Mastodon: https://mastodon.social/@GreenTeaCoding -
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